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spacer.png Third wheel - Links
Last modified 24 Apr 2008
Today's date 09 May 2008
Active visitors 020
 
3Impact
This is the game engine I am developing the Thirdwheel with and its proving itself very capable indeed.

ANSI C/C++, Pascal, Basic languages.
Powerful set of API functions for maximum productivity.
Flexibility! Use high level functions that do the hard work behind the scenes, or use low level functions to manage the engine down to vertex buffer manipulation, mesh-specific rendering mode, etc.
Integrated rendering, physics and network engines.
No need of engine-specific world editor.

Cost: $99.0 USD


Game Development, Shader and Content Pak's
Genetransfer's new shader pak's, 3Impact Projects and 3D Models for sale. The product range will growing over the next few months. Highly Recommended!

Cube Light Shader Pak 1
Includes 4 Demos with Dev C++ source to show how to use the shaders in 3Impact.
Cost: $23.0 USD

Water_Plane_Shader_Pak_01
Includes 2 Demos with Dev C++ and Visual C++ Express 2008 source to show how to use these shaders in 3Impact.
Cost: $25.0 USD

I have bought both these paks and they are a real eye opener to the new capabilities of 3Impact.

Game Development, Shader and Content Pak's


Terragen
Terragen is capable of photorealistic results for professional landscape visualisation, special effects, art and recreation. I have used it to generate some skyboxes for the game, here are some scaled down examples of my work below.

Registration is required for commercial use and the Single User License costs $99.0 USD


MoleBox
MoleBox is a runtime exe packer for Windows applications. It bundles the executable together with the DLL and data files into a single EXE file, without losing the ability to run the application.

Open Dynamics Engine
The Open Dynamics Engine is a high performance, open source library for simulating rigid body dynamics. Fully featured, it is stable, mature and platform independent with an easy to use C/C++ API, it has advanced joint types and integrated collision detection with friction. ODE is currently used for vehicles and creatures etc. in many computer games and for 3D authoring and other simulation tools.

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