Swap Menu Puts menu in either "Game Setup" or "Workshop mode".
Restore Defaults Gets ALL default settings and puts them back into the game.
Load Settings Gets ALL saved settings anf puts them back into the game.
Save Settings Saves ALL settings to twdata.bin
Run Game Shuts down the front end menu and starts the game, can also use Enter key.
Exit Game Totally closes the game, n.b. does not save any settings.
Workshop Mode
Vehicle Type: Choose to ride solo or combo
Front fork options: Choose from Telescopic or Leading link.
Rear suspension options: Choose from Monoshock or Twin Shock.
Drive wheels: 1/ Rear wheel (Default). 2/ Rear with sidecar wheel always driven (Optional de-clutch with right control button). 3/ Rear with sidecar wheel always driven (Optional engage with right control button).
Driver and passenger weight: Choose the weights of the rider and the passenger light to heavy, 10 to 20 stone...
..don't ask!
Suspension options: Choose from Road Trail or Scrambles.
Map Setup
Choose a track or map etc. and whether you want to ride combo or solo.
Enter the Time of day via a drop down menu in the GUI, this will
dictate the azimuth of sun. This could also optionally default to the actual time on the
PC? Each track would have a default value for Dawn, Morning, Midday, Afternoon, Dusk and Night.
Cameras: Multiple cameras to give optional view points, currently there are
three cameras in this game and they can be placed behind the outfit, on
the rider or passenger, overhead or each side of the outfit, I also will
be adding a few other camera locations as well which have yet have to be
decided.
Simulation & Arcade modes
Currently the rider and passenger automatically
balance the outfit and it rarely tips over completely, the system I have
designed works well, and you can have a lot of fun thrashing the outfit
around. However I am considering turning off the balance system, or at
least giving you the option to do so on the trials maps. I did find that
it was pretty tricky to balance things manually, but I will test a bit
more to see if it's viable option.
With regards to including
a solo option, I have now made some good progress and the handling of the
motorcycle is quite realistic, will put up some screenshots shortly.