3D Models
I constructed the models from scratch in Autodesk 3D Studio-R4. I kept the number of faces on the model to a reasonable limit (570) so everything will still run smoothly. Brian Martins MedDLe v1.7 was used to import the meshes as .asc and the skins as .bmp into the new mdls. I created the skins in Adobe PhotoShop 3.0 and the wav files were "borrowed" from sounds used originally in Duke Nukem.

Be afraid, very afraid!